feat(ux): add UX testing setup guide and common platform integration
- Add UX_TESTING_SETUP_GUIDE.md for ChronoMind - Create .pnpmfile.cjs for local package resolution - Update .npmrc to remove repo-level Gitea auth - Create Primitives.tsx product adapter with ChronoMind-specific status types - Add ui directory for shared component imports Generated with [Devin](https://cli.devin.ai/docs) Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
This commit is contained in:
parent
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5
.npmrc
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.npmrc
@ -1,5 +1,6 @@
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@bytelyst:registry=http://${GITEA_NPM_HOST:-localhost}:3300/api/packages/ByteLyst/npm/
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//localhost:3300/api/packages/ByteLyst/npm/:_authToken=${GITEA_NPM_TOKEN}
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# Remove repo-level GITEA_NPM_TOKEN interpolation
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# Gitea registry auth should live in user-level ~/.npmrc or CI secrets
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# Only when BYTELYST_PACKAGE_SOURCE=gitea is explicitly used
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strict-ssl=false
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link-workspace-packages=true
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prefer-workspace-packages=true
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95
.pnpmfile.cjs
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95
.pnpmfile.cjs
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const fs = require('node:fs');
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const path = require('node:path');
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const PACKAGE_SCOPE = '@bytelyst/';
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const PACKAGE_SOURCE = process.env.BYTELYST_PACKAGE_SOURCE || 'common-plat';
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const DEFAULT_COMMON_PLAT_ROOT = path.resolve(__dirname, '..', 'learning_ai', 'learning_ai_common_plat');
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const LEGACY_COMMON_PLAT_ROOT = path.resolve(__dirname, '..', 'learning_ai_common_plat');
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const COMMON_PLAT_ROOT =
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process.env.BYTELYST_COMMON_PLAT_ROOT ||
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(fs.existsSync(DEFAULT_COMMON_PLAT_ROOT) ? DEFAULT_COMMON_PLAT_ROOT : LEGACY_COMMON_PLAT_ROOT);
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const COMMON_PLAT_PACKAGES_ROOT = path.join(COMMON_PLAT_ROOT, 'packages');
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const VERSION_CACHE = new Map();
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let loggedSource = false;
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function packageDirFor(name) {
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return name.startsWith(PACKAGE_SCOPE) ? name.slice(PACKAGE_SCOPE.length) : null;
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}
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function pathIfPackageExists(rootDir, name) {
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const packageDir = packageDirFor(name);
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if (!packageDir) return null;
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const candidate = path.join(rootDir, packageDir);
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return fs.existsSync(path.join(candidate, 'package.json')) ? candidate : null;
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}
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function readPackageVersion(packagePath) {
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if (VERSION_CACHE.has(packagePath)) {
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return VERSION_CACHE.get(packagePath);
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}
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try {
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const packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json'), 'utf8'));
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const version = packageJson.version || null;
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VERSION_CACHE.set(packagePath, version);
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return version;
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} catch {
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VERSION_CACHE.set(packagePath, null);
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return null;
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}
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}
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function resolveSpecifier(name) {
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if (!name.startsWith(PACKAGE_SCOPE)) {
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return null;
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}
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const commonPlatPath = pathIfPackageExists(COMMON_PLAT_PACKAGES_ROOT, name);
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if (PACKAGE_SOURCE === 'common-plat') {
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return commonPlatPath ? 'workspace:*' : null;
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}
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if (PACKAGE_SOURCE === 'gitea') {
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return commonPlatPath ? readPackageVersion(commonPlatPath) : null;
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}
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return commonPlatPath ? 'workspace:*' : null;
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}
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function rewriteDependencySet(dependencies = {}) {
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for (const dependencyName of Object.keys(dependencies)) {
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const rewrittenSpecifier = resolveSpecifier(dependencyName);
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if (rewrittenSpecifier) {
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dependencies[dependencyName] = rewrittenSpecifier;
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}
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}
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}
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function logSourceOnce() {
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if (loggedSource) {
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return;
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}
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loggedSource = true;
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process.stderr.write(
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`[bytelyst] pnpm package source=${PACKAGE_SOURCE} commonPlatRoot=${COMMON_PLAT_ROOT}\n`,
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);
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}
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module.exports = {
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hooks: {
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readPackage(packageJson) {
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logSourceOnce();
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if (packageJson.name?.startsWith(PACKAGE_SCOPE)) {
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return packageJson;
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}
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rewriteDependencySet(packageJson.dependencies);
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rewriteDependencySet(packageJson.devDependencies);
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rewriteDependencySet(packageJson.optionalDependencies);
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return packageJson;
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},
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},
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};
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815
docs/UX_TESTING_SETUP_GUIDE.md
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docs/UX_TESTING_SETUP_GUIDE.md
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# UX Implementation Guide
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> **Purpose:** Comprehensive guide for UX implementation across ByteLyst products using common platform UI packages, design tokens, and Cipher design system integration.
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> **Target Audience:** Product teams implementing UX improvements and testing infrastructure.
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> **Product:** ChronoMind - AI-powered contextual clock & timer
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---
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## Overview
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This guide documents the complete UX implementation approach for ChronoMind, replicating the patterns established in the trading dashboard. The approach covers:
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- **Common Platform UI Integration** - Leveraging `@bytelyst/ui` shared primitives
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- **Design Token Usage** - Using `@bytelyst/design-tokens` for consistent styling
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- **Component Normalization** - Replacing one-off components with shared primitives
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- **Accessibility Improvements** - Keyboard navigation, ARIA labels, focus management
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- **Responsive Design** - Viewport matrix testing, shell breakpoints
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- **Testing Infrastructure** - Playwright E2E tests, Storybook, AI-friendly reports
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- **Cipher Design System** - Visual hierarchy, spacing, typography principles
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---
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## Part 1: Common Platform UI Integration
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### Local Package Resolution
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**Critical:** Use local common platform packages by default, not Gitea registry.
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**File:** `.pnpmfile.cjs`
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```javascript
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// .pnpmfile.cjs
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// Default to local common platform packages
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function readPackage(pkg, context) {
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if (!context.workspace) return pkg;
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// Default to common-plat (local packages)
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const packageSource = process.env.BYTELYST_PACKAGE_SOURCE || 'common-plat';
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if (packageSource === 'common-plat') {
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// Resolve @bytelyst/* packages from local common platform
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if (pkg.name.startsWith('@bytelyst/')) {
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pkg.dependencies = pkg.dependencies || {};
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pkg.dependencies[pkg.name] = 'workspace:*';
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}
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}
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return pkg;
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}
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module.exports = {
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name: 'bytelyst-package-source',
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hooks: {
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readPackage,
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},
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};
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```
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**File:** `.npmrc`
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```ini
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# Remove repo-level GITEA_NPM_TOKEN interpolation
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# Gitea registry auth should live in user-level ~/.npmrc or CI secrets
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# Only when BYTELYST_PACKAGE_SOURCE=gitea is explicitly used
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```
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### Environment Variables
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```bash
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# Default: Use local common platform packages
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BYTELYST_PACKAGE_SOURCE=common-plat
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# Optional: Use Gitea registry (requires auth)
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BYTELYST_PACKAGE_SOURCE=gitea
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# GITEA_NPM_TOKEN should be in ~/.npmrc or CI secrets
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```
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### Verification Commands
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```bash
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# Verify local package resolution
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pnpm install @bytelyst/ui @bytelyst/design-tokens
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# Verify packages resolve from local common platform
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pnpm list @bytelyst/ui
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# Should show: @bytelyst/ui -> link:../learning_ai_common_plat/packages/ui
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```
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### Product Adapter Pattern
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Create a product adapter to normalize imports and extend shared primitives with product-specific variants:
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**File:** `web/src/components/ui/Primitives.tsx`
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```typescript
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import * as React from 'react';
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import {
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Badge as CommonBadge,
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Button as CommonButton,
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Input as CommonInput,
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Select as CommonSelect,
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type BadgeProps as CommonBadgeProps,
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type ButtonProps as CommonButtonProps,
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type InputProps as CommonInputProps,
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type SelectProps as CommonSelectProps,
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} from '@bytelyst/ui';
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// Re-export all shared primitives
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export {
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ActionMenu,
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AlertBanner,
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DataList,
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DataTable,
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Drawer,
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EmptyState,
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Modal,
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PageHeader,
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Panel,
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Skeleton,
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Timeline,
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Toolbar,
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// ... all other @bytelyst/ui components
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} from '@bytelyst/ui';
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// Define product-specific variants for ChronoMind
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type ProductButtonVariant = NonNullable<CommonButtonProps['variant']> | 'link';
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type ProductButtonSize = NonNullable<CommonButtonProps['size']> | 'icon';
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type ProductFieldVariant = 'surface' | 'muted';
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type ProductFieldSize = 'sm' | 'md';
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type ProductBadgeVariant = NonNullable<CommonBadgeProps['variant']> | 'danger';
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type ProductStatusTone = 'success' | 'warning' | 'error' | 'info' | 'neutral';
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// Extend interfaces with product-specific props
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export interface ButtonProps extends Omit<CommonButtonProps, 'variant' | 'size'> {
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variant?: ProductButtonVariant;
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size?: ProductButtonSize;
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}
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export interface IconButtonProps extends Omit<ButtonProps, 'children'> {
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icon: React.ReactNode;
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label: string;
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}
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export interface InputProps extends CommonInputProps {
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controlSize?: ProductFieldSize;
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variant?: ProductFieldVariant;
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}
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// ChronoMind-specific status mapping for badges
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export type ChronoMindStatus =
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| 'running' | 'paused' | 'stopped' | 'completed' | 'alarm'
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| 'snoozed' | 'overdue' | 'upcoming' | 'recurring' | 'one-time'
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| 'focus' | 'break' | 'pomodoro' | 'routine' | 'error' | 'success';
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const chronomindStatusTone: Record<ChronoMindStatus, ProductStatusTone> = {
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running: 'success',
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paused: 'warning',
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stopped: 'neutral',
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completed: 'success',
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alarm: 'error',
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snoozed: 'warning',
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overdue: 'error',
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upcoming: 'info',
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recurring: 'info',
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'one-time': 'neutral',
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focus: 'success',
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break: 'info',
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pomodoro: 'success',
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routine: 'info',
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error: 'error',
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success: 'success',
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};
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// Helper function to map timer status to tone
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export function statusToneFor(status: ChronoMindStatus | string | null | undefined): ProductStatusTone {
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if (!status) return 'neutral';
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const normalized = status.trim().toLowerCase().replace(/[\s_]+/g, '-') as ChronoMindStatus;
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return chronomindStatusTone[normalized] ?? 'neutral';
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}
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// Product-specific component implementations
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export const Button = React.forwardRef<HTMLButtonElement, ButtonProps>(
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({ variant = 'primary', size = 'md', className, ...props }, ref) => (
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<CommonButton
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ref={ref}
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variant={variant === 'link' ? 'ghost' : variant}
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size={size === 'icon' ? 'sm' : size}
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className={className}
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{...props}
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/>
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),
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);
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export const IconButton = React.forwardRef<HTMLButtonElement, IconButtonProps>(
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({ icon, label, variant = 'ghost', size = 'icon', className, ...props }, ref) => (
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<Button
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ref={ref}
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type="button"
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aria-label={label}
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variant={variant}
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size={size}
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className="shrink-0"
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{...props}
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>
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{icon}
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</Button>
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),
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);
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export const Input = React.forwardRef<HTMLInputElement, InputProps>(
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({ controlSize = 'md', variant = 'surface', className, ...props }, ref) => (
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<CommonInput
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ref={ref}
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className={className}
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{...props}
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/>
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),
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);
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export function ChronoMindStatusBadge({
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status,
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children,
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}: {
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status: ChronoMindStatus | string | null | undefined;
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children?: React.ReactNode;
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}) {
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return (
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<Badge variant={statusToneFor(status)} dot>
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{children ?? status ?? 'Unknown'}
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</Badge>
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);
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}
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```
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**Benefits of Product Adapter Pattern:**
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- Centralized import point for all UI components
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- Product-specific variants without modifying common platform
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- Consistent styling across the application
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- Easy to migrate to new common platform versions
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- Type-safe extensions with TypeScript
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---
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## Part 2: Design Token Usage
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### CSS Variable Integration
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Use design tokens from `@bytelyst/design-tokens` via CSS custom properties with ChronoMind-specific prefixes:
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```css
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/* Surface colors */
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background: var(--cm-surface-card);
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background: var(--cm-surface-muted);
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background: var(--cm-surface-overlay);
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/* Text colors */
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color: var(--cm-text-primary);
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color: var(--cm-text-secondary);
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color: var(--cm-text-muted);
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/* Border colors */
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border-color: var(--cm-border);
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border-color: var(--cm-border-muted);
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/* Input styling */
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background: var(--cm-input);
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color: var(--cm-text-primary);
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border-color: var(--cm-border);
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/* Focus states */
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border-color: var(--cm-focus-ring);
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box-shadow: 0 0 0 2px var(--cm-focus-ring-muted);
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/* Semantic colors */
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color: var(--cm-accent);
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background: var(--cm-success);
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background: var(--cm-warning);
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background: var(--cm-error);
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||||
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/* Spacing */
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padding: var(--cm-spacing-sm);
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padding: var(--cm-spacing-md);
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padding: var(--cm-spacing-lg);
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padding: var(--cm-spacing-xl);
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/* Border radius */
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border-radius: var(--cm-radius-control);
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border-radius: var(--cm-radius-md);
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||||
border-radius: var(--cm-radius-lg);
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/* Typography */
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font-size: var(--cm-text-sm);
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font-size: var(--cm-text-base);
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||||
font-size: var(--cm-text-lg);
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||||
font-weight: var(--cm-font-medium);
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font-weight: var(--cm-font-semibold);
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```
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### Component Token Patterns
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||||
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**Example: Badge Component for ChronoMind**
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```typescript
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// Using design tokens for badge styling
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||||
const badgeStyles = {
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success: {
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background: 'var(--cm-success-light)',
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||||
color: 'var(--cm-success-dark)',
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borderColor: 'var(--cm-success)',
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},
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warning: {
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||||
background: 'var(--cm-warning-light)',
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color: 'var(--cm-warning-dark)',
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borderColor: 'var(--cm-warning)',
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||||
},
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error: {
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background: 'var(--cm-error-light)',
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color: 'var(--cm-error-dark)',
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||||
borderColor: 'var(--cm-error)',
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||||
},
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||||
};
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||||
```
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||||
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||||
---
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||||
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||||
## Part 3: Component Normalization
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||||
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||||
### Badge Normalization
|
||||
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||||
**Before:** One-off CSS classes for different badge styles
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||||
|
||||
```css
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||||
/* Old approach - one-off classes */
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||||
.timer-chip {
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||||
background: #f0f0f0;
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||||
padding: 4px 8px;
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||||
border-radius: 4px;
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||||
font-size: 12px;
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||||
}
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||||
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||||
.category-tag {
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||||
background: #e0e0e0;
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||||
padding: 6px 12px;
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||||
border-radius: 6px;
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||||
}
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||||
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||||
.status-pill {
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background: #d0d0d0;
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||||
padding: 5px 10px;
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||||
border-radius: 20px;
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||||
}
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||||
```
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||||
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**After:** Shared Badge component from product adapter
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||||
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||||
```typescript
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||||
import { Badge, ChronoMindStatusBadge } from '../components/ui/Primitives';
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||||
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||||
// Replace .timer-chip with Badge
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||||
<Badge variant="success">Running</Badge>
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||||
|
||||
// Replace .category-tag with Badge
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||||
<Badge variant="info">Work</Badge>
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||||
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||||
// Replace .status-pill with ChronoMindStatusBadge
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||||
<ChronoMindStatusBadge status="pomodoro" />
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||||
```
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||||
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### Alert Banner Unification
|
||||
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**Before:** Different alert implementations across components
|
||||
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||||
```typescript
|
||||
// TimerCard.tsx - custom alert
|
||||
<div className="alert-banner" style={{ background: '#fff3cd' }}>
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||||
<span>⚠️</span>
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||||
<span>Warning message</span>
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||||
</div>
|
||||
|
||||
// RoutineEditor.tsx - different alert
|
||||
<div className="warning-box" style={{ border: '1px solid #ffc107' }}>
|
||||
<div className="warning-icon">!</div>
|
||||
<div className="warning-text">Warning text</div>
|
||||
</div>
|
||||
```
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||||
|
||||
**After:** Shared AlertBanner component
|
||||
|
||||
```typescript
|
||||
import { AlertBanner } from '../components/ui/Primitives';
|
||||
|
||||
// Both components now use shared AlertBanner
|
||||
<AlertBanner tone="warning" title="Warning">
|
||||
Warning message
|
||||
</AlertBanner>
|
||||
|
||||
<AlertBanner tone="error" title="Error">
|
||||
Error message
|
||||
</AlertBanner>
|
||||
```
|
||||
|
||||
### Table Controls Standardization
|
||||
|
||||
**Before:** Custom table controls with inconsistent styling
|
||||
|
||||
```typescript
|
||||
// Different button styles across tables
|
||||
<button className="table-action-btn-small">Edit</button>
|
||||
<button className="timer-filter-btn">Filter</button>
|
||||
<button className="routine-action">Complete</button>
|
||||
```
|
||||
|
||||
**After:** Standardized Button component
|
||||
|
||||
```typescript
|
||||
import { Button, IconButton } from '../components/ui/Primitives';
|
||||
|
||||
// Consistent button styles
|
||||
<Button variant="ghost" size="sm">Edit</Button>
|
||||
<Button variant="secondary" size="sm">Filter</Button>
|
||||
<IconButton icon={<CheckIcon />} label="Complete" />
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Part 4: Accessibility Improvements
|
||||
|
||||
### Keyboard Navigation
|
||||
|
||||
**Focus Management**
|
||||
|
||||
```typescript
|
||||
// Ensure interactive elements are focusable
|
||||
<button
|
||||
type="button"
|
||||
tabIndex={0}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter' || e.key === ' ') {
|
||||
e.preventDefault();
|
||||
handleClick();
|
||||
}
|
||||
}}
|
||||
>
|
||||
Action
|
||||
</button>
|
||||
```
|
||||
|
||||
**Keyboard Toggles**
|
||||
|
||||
```typescript
|
||||
<div
|
||||
role="button"
|
||||
tabIndex={0}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === 'Enter' || e.key === ' ') {
|
||||
e.preventDefault();
|
||||
toggle();
|
||||
}
|
||||
}}
|
||||
aria-pressed={isActive}
|
||||
>
|
||||
Toggle Option
|
||||
</div>
|
||||
```
|
||||
|
||||
### ARIA Labels
|
||||
|
||||
**Button Labels**
|
||||
|
||||
```typescript
|
||||
// Icon buttons need explicit labels
|
||||
<IconButton
|
||||
icon={<PlayIcon />}
|
||||
label="Start timer"
|
||||
aria-label="Start timer"
|
||||
/>
|
||||
```
|
||||
|
||||
**Status Indicators**
|
||||
|
||||
```typescript
|
||||
// Status badges need descriptive labels
|
||||
<ChronoMindStatusBadge
|
||||
status="running"
|
||||
aria-label="Status: Running"
|
||||
>
|
||||
Running
|
||||
</ChronoMindStatusBadge>
|
||||
```
|
||||
|
||||
**Form Labels**
|
||||
|
||||
```typescript
|
||||
// All inputs need associated labels
|
||||
<label htmlFor="timer-name">
|
||||
Timer Name
|
||||
<Input id="timer-name" type="text" />
|
||||
</label>
|
||||
```
|
||||
|
||||
### Focus Indicators
|
||||
|
||||
**Visible Focus States**
|
||||
|
||||
```css
|
||||
/* Ensure focus is visible */
|
||||
*:focus-visible {
|
||||
outline: 2px solid var(--cm-focus-ring);
|
||||
outline-offset: 2px;
|
||||
}
|
||||
|
||||
/* Or use design token */
|
||||
*:focus-visible {
|
||||
outline: 2px solid var(--cm-focus-ring);
|
||||
box-shadow: 0 0 0 2px var(--cm-focus-ring-muted);
|
||||
}
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Part 5: Responsive Design
|
||||
|
||||
### Shell Breakpoints
|
||||
|
||||
**Responsive Shell Testing**
|
||||
|
||||
```typescript
|
||||
const breakpoints = {
|
||||
mobile: 'max-width: 560px',
|
||||
tablet: 'max-width: 768px',
|
||||
desktop: 'min-width: 769px',
|
||||
};
|
||||
|
||||
// Shell adapts at these breakpoints
|
||||
@media (max-width: 560px) {
|
||||
.timer-main {
|
||||
margin-left: 0;
|
||||
}
|
||||
.timer-right-panel {
|
||||
display: none;
|
||||
}
|
||||
.timer-sidebar {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
width: 100%;
|
||||
height: 60px;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
### Viewport Matrix Testing
|
||||
|
||||
**Test all routes across viewports**
|
||||
|
||||
```typescript
|
||||
const routes = ['/dashboard', '/focus', '/history', '/routines', '/settings'];
|
||||
const viewports = [
|
||||
{ name: 'Desktop', width: 1200, height: 800 },
|
||||
{ name: 'Tablet', width: 768, height: 1024 },
|
||||
{ name: 'Mobile', width: 375, height: 667 },
|
||||
];
|
||||
|
||||
routes.forEach((route) => {
|
||||
viewports.forEach((viewport) => {
|
||||
test(`${route} - ${viewport.name} viewport`, async ({ page }) => {
|
||||
await page.setViewportSize({ width: viewport.width, height: viewport.height });
|
||||
await page.goto(route);
|
||||
|
||||
// Check for horizontal overflow
|
||||
const bodyWidth = await page.evaluate(() => document.body.scrollWidth);
|
||||
expect(bodyWidth).toBeLessThanOrEqual(viewport.width + 10);
|
||||
|
||||
// Check main content visibility
|
||||
const mainContent = page.locator('main');
|
||||
await expect(mainContent).toBeVisible();
|
||||
});
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Part 6: Testing Infrastructure
|
||||
|
||||
### Playwright Setup
|
||||
|
||||
**Install Dependencies**
|
||||
|
||||
```bash
|
||||
cd web
|
||||
pnpm add -D @playwright/test
|
||||
pnpm exec playwright install chromium
|
||||
```
|
||||
|
||||
**Create Playwright Config**
|
||||
|
||||
Create `web/playwright.config.ts`:
|
||||
|
||||
```typescript
|
||||
import { defineConfig, devices } from '@playwright/test';
|
||||
|
||||
export default defineConfig({
|
||||
testDir: './e2e',
|
||||
fullyParallel: true,
|
||||
forbidOnly: !!process.env.CI,
|
||||
retries: process.env.CI ? 2 : 0,
|
||||
workers: process.env.CI ? 1 : undefined,
|
||||
reporter: 'html',
|
||||
use: {
|
||||
baseURL: 'http://localhost:3030',
|
||||
trace: 'on-first-retry',
|
||||
screenshot: 'only-on-failure',
|
||||
},
|
||||
projects: [
|
||||
{ name: 'chromium', use: { ...devices['Desktop Chrome'] } },
|
||||
{ name: 'firefox', use: { ...devices['Desktop Firefox'] } },
|
||||
{ name: 'webkit', use: { ...devices['Desktop Safari'] } },
|
||||
{ name: 'Mobile Chrome', use: { ...devices['Pixel 5'] } },
|
||||
{ name: 'Mobile Safari', use: { ...devices['iPhone 12'] } },
|
||||
],
|
||||
});
|
||||
```
|
||||
|
||||
### Test Suite Structure
|
||||
|
||||
Create tests in `web/e2e/` directory:
|
||||
|
||||
```
|
||||
web/e2e/
|
||||
├── viewport-matrix.spec.ts # Viewport compliance
|
||||
├── horizontal-overflow.spec.ts # Overflow detection
|
||||
├── alert-positioning.spec.ts # Critical alerts positioning
|
||||
├── timer-flows.spec.ts # Timer start/pause/stop flows
|
||||
├── page-states.spec.ts # Loading/empty/error/success states
|
||||
├── form-validation.spec.ts # Form validation
|
||||
└── keyboard-navigation.spec.ts # Keyboard navigation
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Part 7: Cipher Design System Integration
|
||||
|
||||
### Design Principles
|
||||
|
||||
Follow Cipher design system principles for consistent UX across ChronoMind:
|
||||
|
||||
#### 1. Visual Hierarchy
|
||||
|
||||
**Size and Weight**
|
||||
|
||||
```typescript
|
||||
// Use design tokens for consistent hierarchy
|
||||
<h1 style={{ fontSize: 'var(--cm-text-2xl)', fontWeight: 'var(--cm-font-bold)' }}>
|
||||
Timer Title
|
||||
</h1>
|
||||
<h2 style={{ fontSize: 'var(--cm-text-xl)', fontWeight: 'var(--cm-font-semibold)' }}>
|
||||
Section Header
|
||||
</h2>
|
||||
<p style={{ fontSize: 'var(--cm-text-base)', color: 'var(--cm-text-secondary)' }}>
|
||||
Timer content
|
||||
</p>
|
||||
```
|
||||
|
||||
#### 2. Spacing System
|
||||
|
||||
**Consistent Spacing**
|
||||
|
||||
```typescript
|
||||
// Use design token spacing
|
||||
<div style={{ padding: 'var(--cm-spacing-md)' }}>
|
||||
Content
|
||||
</div>
|
||||
|
||||
<div style={{ gap: 'var(--cm-spacing-sm)' }}>
|
||||
<Button>First</Button>
|
||||
<Button>Second</Button>
|
||||
</div>
|
||||
```
|
||||
|
||||
#### 3. Typography
|
||||
|
||||
**Font Scales**
|
||||
|
||||
```typescript
|
||||
// Use design token font sizes
|
||||
const textStyles = {
|
||||
xs: 'var(--cm-text-xs)',
|
||||
sm: 'var(--cm-text-sm)',
|
||||
base: 'var(--cm-text-base)',
|
||||
lg: 'var(--cm-text-lg)',
|
||||
xl: 'var(--cm-text-xl)',
|
||||
'2xl': 'var(--cm-text-2xl)',
|
||||
};
|
||||
|
||||
<p style={{ fontSize: textStyles.base }}>Body text</p>
|
||||
```
|
||||
|
||||
#### 4. Color System
|
||||
|
||||
**Semantic Colors**
|
||||
|
||||
```typescript
|
||||
// Use semantic color tokens, not literal colors
|
||||
const statusColors = {
|
||||
success: 'var(--cm-success)',
|
||||
warning: 'var(--cm-warning)',
|
||||
error: 'var(--cm-error)',
|
||||
info: 'var(--cm-info)',
|
||||
};
|
||||
|
||||
<div style={{ color: statusColors.success }}>Success message</div>
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Part 8: Implementation Roadmap
|
||||
|
||||
### Phase 1: Foundation Setup
|
||||
|
||||
**Week 1-2**
|
||||
- [ ] Set up local package resolution (.pnpmfile.cjs)
|
||||
- [ ] Remove repo-level GITEA_NPM_TOKEN from .npmrc
|
||||
- [ ] Install common platform packages from local source
|
||||
- [ ] Create product adapter (`Primitives.tsx`)
|
||||
- [ ] Set up design token integration
|
||||
- [ ] Configure Playwright
|
||||
|
||||
### Phase 2: Component Normalization
|
||||
|
||||
**Week 3-4**
|
||||
- [ ] Replace one-off badges with Badge component
|
||||
- [ ] Replace custom buttons with Button component
|
||||
- [ ] Replace custom alerts with AlertBanner component
|
||||
- [ ] Replace custom inputs with Input component
|
||||
- [ ] Remove old CSS classes
|
||||
|
||||
### Phase 3: Design Token Migration
|
||||
|
||||
**Week 5-6**
|
||||
- [ ] Identify hardcoded colors
|
||||
- [ ] Map to semantic tokens
|
||||
- [ ] Replace with CSS variables
|
||||
- [ ] Test across themes
|
||||
- [ ] Audit for missed tokens
|
||||
|
||||
### Phase 4: Accessibility Improvements
|
||||
|
||||
**Week 7**
|
||||
- [ ] Add keyboard navigation
|
||||
- [ ] Add ARIA labels
|
||||
- [ ] Improve focus indicators
|
||||
- [ ] Test with screen readers
|
||||
|
||||
### Phase 5: Responsive Design
|
||||
|
||||
**Week 8**
|
||||
- [ ] Test viewport matrix
|
||||
- [ ] Fix horizontal overflow
|
||||
- [ ] Optimize mobile layout
|
||||
- [ ] Test breakpoints
|
||||
|
||||
### Phase 6: Testing Infrastructure
|
||||
|
||||
**Week 9-10**
|
||||
- [ ] Create E2E test suite
|
||||
- [ ] Set up test runner script
|
||||
- [ ] Configure AI-friendly reports
|
||||
- [ ] Integrate with CI
|
||||
|
||||
---
|
||||
|
||||
## Part 9: Verification Commands
|
||||
|
||||
### Type Checking
|
||||
|
||||
```bash
|
||||
# Verify TypeScript types
|
||||
pnpm run typecheck
|
||||
```
|
||||
|
||||
### Build Verification
|
||||
|
||||
```bash
|
||||
# Ensure build succeeds
|
||||
pnpm run build
|
||||
```
|
||||
|
||||
### Test Execution
|
||||
|
||||
```bash
|
||||
# Run all E2E tests
|
||||
cd web
|
||||
pnpm test:e2e
|
||||
|
||||
# Run specific test suites
|
||||
pnpm test:e2e:viewport
|
||||
pnpm test:e2e:overflow
|
||||
pnpm test:e2e:timer-flows
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Summary
|
||||
|
||||
This guide provides a comprehensive approach to implementing UX improvements for ChronoMind using the ByteLyst common platform UI packages, design tokens, and Cipher design system. By following these patterns, ChronoMind will achieve:
|
||||
|
||||
- Consistent UI with other ByteLyst products
|
||||
- Improved accessibility and keyboard navigation
|
||||
- Responsive design across all viewports
|
||||
- Comprehensive testing infrastructure
|
||||
- Maintainable and scalable codebase
|
||||
|
||||
The implementation is organized in phases to allow for incremental adoption and verification at each stage.
|
||||
369
web/src/components/ui/Primitives.tsx
Normal file
369
web/src/components/ui/Primitives.tsx
Normal file
@ -0,0 +1,369 @@
|
||||
import {
|
||||
AppShell as BytelystAppShell,
|
||||
AppShellMain as BytelystAppShellMain,
|
||||
AppShellMobileToggle as BytelystAppShellMobileToggle,
|
||||
AppShellNav as BytelystAppShellNav,
|
||||
AppShellNavItem as BytelystAppShellNavItem,
|
||||
AppShellOverlay as BytelystAppShellOverlay,
|
||||
AppShellPageHeader as BytelystAppShellPageHeader,
|
||||
AppShellSidebar as BytelystAppShellSidebar,
|
||||
AppShellSkipLink as BytelystAppShellSkipLink,
|
||||
Badge as BytelystBadge,
|
||||
Button as BytelystButton,
|
||||
Card as BytelystCard,
|
||||
Checkbox,
|
||||
DataList as BytelystDataList,
|
||||
DataListItem as BytelystDataListItem,
|
||||
DataListMeta,
|
||||
DataTable,
|
||||
DataTableBody,
|
||||
DataTableCell,
|
||||
DataTableHead,
|
||||
DataTableHeader,
|
||||
DataTableRow,
|
||||
DropdownMenu,
|
||||
DropdownMenuContent,
|
||||
DropdownMenuGroup,
|
||||
DropdownMenuItem,
|
||||
DropdownMenuLabel,
|
||||
DropdownMenuRadioGroup,
|
||||
DropdownMenuSeparator,
|
||||
DropdownMenuSub,
|
||||
DropdownMenuSubTrigger,
|
||||
DropdownMenuTrigger,
|
||||
EmptyState as BytelystEmptyState,
|
||||
IconButton as BytelystIconButton,
|
||||
Input as BytelystInput,
|
||||
Label as BytelystLabel,
|
||||
ListItemButton as BytelystListItemButton,
|
||||
LoadingSpinner as BytelystLoadingSpinner,
|
||||
Panel as BytelystPanel,
|
||||
PanelBody as BytelystPanelBody,
|
||||
PanelDescription as BytelystPanelDescription,
|
||||
PanelHeader as BytelystPanelHeader,
|
||||
PanelTitle as BytelystPanelTitle,
|
||||
RadioGroup,
|
||||
RadioGroupItem,
|
||||
SegmentedControl,
|
||||
Select as BytelystSelect,
|
||||
StatusBadge as BytelystStatusBadge,
|
||||
Surface as BytelystSurface,
|
||||
SurfaceList as BytelystSurfaceList,
|
||||
SurfaceListItem as BytelystSurfaceListItem,
|
||||
Switch,
|
||||
Tabs,
|
||||
TabsContent,
|
||||
TabsList,
|
||||
TabsTrigger,
|
||||
Textarea as BytelystTextarea,
|
||||
Timeline as BytelystTimeline,
|
||||
Tooltip,
|
||||
TooltipContent,
|
||||
TooltipProvider,
|
||||
TooltipTrigger,
|
||||
type AppShellMainProps,
|
||||
type AppShellMobileToggleProps,
|
||||
type AppShellNavItemProps,
|
||||
type AppShellNavProps,
|
||||
type AppShellOverlayProps,
|
||||
type AppShellPageHeaderProps,
|
||||
type AppShellProps,
|
||||
type AppShellSidebarProps,
|
||||
type AppShellSkipLinkProps,
|
||||
type BadgeProps,
|
||||
type ButtonProps,
|
||||
type CardProps,
|
||||
type DataListItemProps,
|
||||
type DataListProps,
|
||||
type EmptyStateProps,
|
||||
type IconButtonProps,
|
||||
type InputProps,
|
||||
type LabelProps,
|
||||
type ListItemButtonProps,
|
||||
type LoadingSpinnerProps,
|
||||
type PanelBodyProps,
|
||||
type PanelDescriptionProps,
|
||||
type PanelHeaderProps,
|
||||
type PanelProps,
|
||||
type PanelTitleProps,
|
||||
type SelectProps,
|
||||
type StatusBadgeProps,
|
||||
type StatusTone,
|
||||
type SurfaceListItemProps,
|
||||
type SurfaceListProps,
|
||||
type SurfaceProps,
|
||||
type TextareaProps,
|
||||
type TimelineProps,
|
||||
} from "@bytelyst/ui";
|
||||
|
||||
function mergeClassNames(...classes: Array<string | undefined>) {
|
||||
return classes.filter(Boolean).join(" ");
|
||||
}
|
||||
|
||||
export {
|
||||
Checkbox,
|
||||
DataListMeta,
|
||||
DataTable,
|
||||
DataTableBody,
|
||||
DataTableCell,
|
||||
DataTableHead,
|
||||
DataTableHeader,
|
||||
DataTableRow,
|
||||
DropdownMenu,
|
||||
DropdownMenuContent,
|
||||
DropdownMenuGroup,
|
||||
DropdownMenuItem,
|
||||
DropdownMenuLabel,
|
||||
DropdownMenuRadioGroup,
|
||||
DropdownMenuSeparator,
|
||||
DropdownMenuSub,
|
||||
DropdownMenuSubTrigger,
|
||||
DropdownMenuTrigger,
|
||||
RadioGroup,
|
||||
RadioGroupItem,
|
||||
SegmentedControl,
|
||||
Switch,
|
||||
Tabs,
|
||||
TabsContent,
|
||||
TabsList,
|
||||
TabsTrigger,
|
||||
Tooltip,
|
||||
TooltipContent,
|
||||
TooltipProvider,
|
||||
TooltipTrigger,
|
||||
};
|
||||
|
||||
export type ChronoMindStatus =
|
||||
| "running"
|
||||
| "paused"
|
||||
| "stopped"
|
||||
| "completed"
|
||||
| "alarm"
|
||||
| "snoozed"
|
||||
| "overdue"
|
||||
| "upcoming"
|
||||
| "recurring"
|
||||
| "one-time"
|
||||
| "focus"
|
||||
| "break"
|
||||
| "pomodoro"
|
||||
| "routine"
|
||||
| "error"
|
||||
| "success";
|
||||
|
||||
const statusToneMap: Record<ChronoMindStatus, StatusTone> = {
|
||||
running: "success",
|
||||
paused: "warning",
|
||||
stopped: "neutral",
|
||||
completed: "success",
|
||||
alarm: "danger",
|
||||
snoozed: "warning",
|
||||
overdue: "danger",
|
||||
upcoming: "info",
|
||||
recurring: "info",
|
||||
"one-time": "neutral",
|
||||
focus: "success",
|
||||
break: "info",
|
||||
pomodoro: "success",
|
||||
routine: "info",
|
||||
error: "danger",
|
||||
success: "success",
|
||||
};
|
||||
|
||||
export function AppShell({ className, ...props }: AppShellProps) {
|
||||
return <BytelystAppShell className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellSkipLink({ className, ...props }: AppShellSkipLinkProps) {
|
||||
return <BytelystAppShellSkipLink className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellMobileToggle({ className, ...props }: AppShellMobileToggleProps) {
|
||||
return <BytelystAppShellMobileToggle className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellOverlay({ className, ...props }: AppShellOverlayProps) {
|
||||
return <BytelystAppShellOverlay className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellSidebar({ className, ...props }: AppShellSidebarProps) {
|
||||
return <BytelystAppShellSidebar className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellMain({ className, ...props }: AppShellMainProps) {
|
||||
return <BytelystAppShellMain className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellPageHeader({ className, ...props }: AppShellPageHeaderProps) {
|
||||
return <BytelystAppShellPageHeader className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellNav({ className, ...props }: AppShellNavProps) {
|
||||
return <BytelystAppShellNav className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function AppShellNavItem({ className, ...props }: AppShellNavItemProps) {
|
||||
return <BytelystAppShellNavItem className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function getStatusTone(status: ChronoMindStatus): StatusTone {
|
||||
return statusToneMap[status];
|
||||
}
|
||||
|
||||
export function Button({ className, ...props }: ButtonProps) {
|
||||
return (
|
||||
<BytelystButton
|
||||
className={mergeClassNames("rounded-[var(--cm-radius-sm)]", className)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function Badge({ className, ...props }: BadgeProps) {
|
||||
return <BytelystBadge className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function Card({ className, ...props }: CardProps) {
|
||||
return (
|
||||
<BytelystCard
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-md)] shadow-[var(--cm-elevation-md)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function Panel({ className, ...props }: PanelProps) {
|
||||
return (
|
||||
<BytelystPanel
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-md)] shadow-[var(--cm-elevation-md)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function PanelHeader({ className, ...props }: PanelHeaderProps) {
|
||||
return <BytelystPanelHeader className={mergeClassNames("gap-[var(--cm-space-3)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function PanelBody({ className, ...props }: PanelBodyProps) {
|
||||
return <BytelystPanelBody className={mergeClassNames("gap-[var(--cm-space-3)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function PanelTitle({ className, ...props }: PanelTitleProps) {
|
||||
return <BytelystPanelTitle className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function PanelDescription({ className, ...props }: PanelDescriptionProps) {
|
||||
return <BytelystPanelDescription className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function IconButton({ className, ...props }: IconButtonProps) {
|
||||
return <BytelystIconButton className={mergeClassNames("rounded-[var(--cm-radius-sm)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function ListItemButton({ className, ...props }: ListItemButtonProps) {
|
||||
return (
|
||||
<BytelystListItemButton
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-sm)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export interface ChronoMindStatusBadgeProps extends StatusBadgeProps {
|
||||
status?: ChronoMindStatus;
|
||||
}
|
||||
|
||||
export function StatusBadge({ className, status, tone, ...props }: ChronoMindStatusBadgeProps) {
|
||||
return <BytelystStatusBadge className={className} tone={tone ?? (status ? getStatusTone(status) : undefined)} {...props} />;
|
||||
}
|
||||
|
||||
export function Input({ className, ...props }: InputProps) {
|
||||
return (
|
||||
<BytelystInput
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-sm)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function Textarea({ className, ...props }: TextareaProps) {
|
||||
return (
|
||||
<BytelystTextarea
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-sm)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function Select({ className, ...props }: SelectProps) {
|
||||
return (
|
||||
<BytelystSelect
|
||||
className={mergeClassNames(
|
||||
"rounded-[var(--cm-radius-sm)]",
|
||||
className,
|
||||
)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function Label({ className, ...props }: LabelProps) {
|
||||
return <BytelystLabel className={className} {...props} />;
|
||||
}
|
||||
|
||||
export function Timeline({ className, ...props }: TimelineProps) {
|
||||
return <BytelystTimeline className={mergeClassNames("gap-[var(--cm-space-3)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function Surface({ className, padding = "md", ...props }: SurfaceProps) {
|
||||
return (
|
||||
<BytelystSurface
|
||||
padding={padding}
|
||||
className={mergeClassNames("rounded-[var(--cm-radius-md)]", className)}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function SurfaceList({ density = "normal", className, ...props }: SurfaceListProps) {
|
||||
return <BytelystSurfaceList density={density} className={mergeClassNames("gap-[var(--cm-space-3)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function SurfaceListItem({ className, ...props }: SurfaceListItemProps) {
|
||||
return <BytelystSurfaceListItem className={mergeClassNames("rounded-[var(--cm-radius-sm)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function DataList({ density = "normal", className, ...props }: DataListProps) {
|
||||
return <BytelystDataList density={density} className={mergeClassNames("gap-[var(--cm-space-3)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function DataListItem({ className, ...props }: DataListItemProps) {
|
||||
return <BytelystDataListItem className={mergeClassNames("rounded-[var(--cm-radius-sm)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export const OperationalList = DataList;
|
||||
export const OperationalListItem = DataListItem;
|
||||
|
||||
export function EmptyState({ className, ...props }: EmptyStateProps) {
|
||||
return <BytelystEmptyState className={mergeClassNames("rounded-[var(--cm-radius-md)]", className)} {...props} />;
|
||||
}
|
||||
|
||||
export function LoadingSpinner({ className, ...props }: LoadingSpinnerProps) {
|
||||
return <BytelystLoadingSpinner className={className} {...props} />;
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user