learning_ai_clock/ios/ChronoMindTests/GamificationEngineTests.swift

217 lines
8.5 KiB
Swift

// Gamification Engine Tests
import XCTest
@testable import ChronoMind
final class GamificationEngineTests: XCTestCase {
// MARK: - Streak: First Completion
func testFirstCompletionStartsStreak() {
let streak = GamificationEngine.updateStreak(current: .empty, completedAt: Date())
XCTAssertEqual(streak.currentStreak, 1)
XCTAssertEqual(streak.longestStreak, 1)
XCTAssertEqual(streak.totalActiveDays, 1)
XCTAssertNotNil(streak.lastActiveDate)
XCTAssertNotNil(streak.streakStartDate)
}
// MARK: - Streak: Consecutive Days
func testConsecutiveDaysExtendStreak() {
let calendar = Calendar.current
let day1 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 1, hour: 10))!
let day2 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 2, hour: 14))!
let day3 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 3, hour: 8))!
var streak = GamificationEngine.updateStreak(current: .empty, completedAt: day1)
XCTAssertEqual(streak.currentStreak, 1)
streak = GamificationEngine.updateStreak(current: streak, completedAt: day2)
XCTAssertEqual(streak.currentStreak, 2)
streak = GamificationEngine.updateStreak(current: streak, completedAt: day3)
XCTAssertEqual(streak.currentStreak, 3)
XCTAssertEqual(streak.longestStreak, 3)
XCTAssertEqual(streak.totalActiveDays, 3)
}
// MARK: - Streak: Same Day Doesn't Double-Count
func testSameDayDoesNotIncrement() {
let calendar = Calendar.current
let morning = calendar.date(from: DateComponents(year: 2026, month: 3, day: 1, hour: 9))!
let afternoon = calendar.date(from: DateComponents(year: 2026, month: 3, day: 1, hour: 15))!
var streak = GamificationEngine.updateStreak(current: .empty, completedAt: morning)
XCTAssertEqual(streak.currentStreak, 1)
streak = GamificationEngine.updateStreak(current: streak, completedAt: afternoon)
XCTAssertEqual(streak.currentStreak, 1)
XCTAssertEqual(streak.totalActiveDays, 1) // still 1
}
// MARK: - Streak: Break Resets
func testMissedDayBreaksStreak() {
let calendar = Calendar.current
let day1 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 1, hour: 10))!
let day2 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 2, hour: 10))!
// Skip day 3
let day4 = calendar.date(from: DateComponents(year: 2026, month: 3, day: 4, hour: 10))!
var streak = GamificationEngine.updateStreak(current: .empty, completedAt: day1)
streak = GamificationEngine.updateStreak(current: streak, completedAt: day2)
XCTAssertEqual(streak.currentStreak, 2)
XCTAssertEqual(streak.longestStreak, 2)
streak = GamificationEngine.updateStreak(current: streak, completedAt: day4)
XCTAssertEqual(streak.currentStreak, 1) // reset
XCTAssertEqual(streak.longestStreak, 2) // best preserved
XCTAssertEqual(streak.totalActiveDays, 3)
}
// MARK: - Streak Validation
func testValidateStreakNotBroken() {
let calendar = Calendar.current
let yesterday = calendar.date(byAdding: .day, value: -1, to: Date())!
var streak = GamificationEngine.updateStreak(current: .empty, completedAt: yesterday)
streak = GamificationEngine.validateStreak(current: streak)
XCTAssertEqual(streak.currentStreak, 1) // still valid
}
func testValidateStreakBroken() {
let calendar = Calendar.current
let threeDaysAgo = calendar.date(byAdding: .day, value: -3, to: Date())!
var streak = GamificationEngine.updateStreak(current: .empty, completedAt: threeDaysAgo)
streak.currentStreak = 5 // pretend it was 5
streak = GamificationEngine.validateStreak(current: streak)
XCTAssertEqual(streak.currentStreak, 0) // broken
}
// MARK: - Focus Score
func testFocusScoreWithNoTimers() {
let score = GamificationEngine.calculateFocusScore(timers: [])
XCTAssertEqual(score.score, 0)
XCTAssertEqual(score.onTimeRate, 0)
XCTAssertEqual(score.focusHours, 0)
XCTAssertEqual(score.completedCount, 0)
}
func testFocusScoreWithCompletedTimers() {
var timers: [CMTimer] = []
let now = Date()
// Create 5 completed timers this week
for i in 0..<5 {
var timer = createAlarm(CreateAlarmParams(
label: "Timer \(i)",
targetTime: now.addingTimeInterval(-Double(i * 3600))
))
timer = completeTimer(timer)
timers.append(timer)
}
// Create 2 dismissed timers
for i in 0..<2 {
var timer = createAlarm(CreateAlarmParams(
label: "Dismissed \(i)",
targetTime: now.addingTimeInterval(-Double(i * 1800))
))
timer = dismissTimer(timer)
timers.append(timer)
}
let score = GamificationEngine.calculateFocusScore(timers: timers, now: now)
XCTAssertGreaterThan(score.score, 0)
XCTAssertEqual(score.completedCount, 5)
XCTAssertEqual(score.dismissedCount, 2)
let expectedRate = 5.0 / 7.0
XCTAssertEqual(score.onTimeRate, expectedRate, accuracy: 0.01)
}
func testFocusScoreGrades() {
// Test grade boundaries
let excellent = FocusScore(score: 95, onTimeRate: 0.95, focusHours: 4, completedCount: 15, dismissedCount: 1, avgSnoozeCount: 0, weekLabel: "Test")
XCTAssertEqual(excellent.grade, .excellent)
let great = FocusScore(score: 80, onTimeRate: 0.8, focusHours: 3, completedCount: 10, dismissedCount: 2, avgSnoozeCount: 0.5, weekLabel: "Test")
XCTAssertEqual(great.grade, .great)
let good = FocusScore(score: 65, onTimeRate: 0.7, focusHours: 2, completedCount: 8, dismissedCount: 3, avgSnoozeCount: 1, weekLabel: "Test")
XCTAssertEqual(good.grade, .good)
let fair = FocusScore(score: 45, onTimeRate: 0.5, focusHours: 1, completedCount: 5, dismissedCount: 5, avgSnoozeCount: 2, weekLabel: "Test")
XCTAssertEqual(fair.grade, .fair)
let needsWork = FocusScore(score: 20, onTimeRate: 0.2, focusHours: 0.5, completedCount: 2, dismissedCount: 8, avgSnoozeCount: 3, weekLabel: "Test")
XCTAssertEqual(needsWork.grade, .needsWork)
}
// MARK: - Badge Definitions
func testBadgeEarning() {
let badges = BadgeDefinitions.earnedBadges(for: 10)
let earned = badges.filter(\.isEarned)
// Should have earned: 3-day and 7-day
XCTAssertEqual(earned.count, 2)
XCTAssertTrue(earned.contains { $0.id == "streak_3" })
XCTAssertTrue(earned.contains { $0.id == "streak_7" })
}
func testNextBadge() {
let next = BadgeDefinitions.nextBadge(for: 10)
XCTAssertNotNil(next)
XCTAssertEqual(next?.id, "streak_14")
}
func testJustEarnedBadge() {
// Crossed 7-day threshold
let badge = BadgeDefinitions.justEarnedBadge(previousStreak: 6, newStreak: 7)
XCTAssertNotNil(badge)
XCTAssertEqual(badge?.id, "streak_7")
// No new badge
let noBadge = BadgeDefinitions.justEarnedBadge(previousStreak: 8, newStreak: 9)
XCTAssertNil(noBadge)
}
func testAllBadgesEarned() {
let badges = BadgeDefinitions.earnedBadges(for: 400)
let earned = badges.filter(\.isEarned)
XCTAssertEqual(earned.count, BadgeDefinitions.allBadges.count)
let next = BadgeDefinitions.nextBadge(for: 400)
XCTAssertNil(next)
}
// MARK: - Weekly Summary
func testWeeklySummaryGeneration() {
var timers: [CMTimer] = []
let now = Date()
// Add some timers
for i in 0..<3 {
var timer = createAlarm(CreateAlarmParams(label: "T\(i)", targetTime: now.addingTimeInterval(-Double(i * 3600))))
timer = completeTimer(timer)
timers.append(timer)
}
let streak = StreakData(currentStreak: 5, longestStreak: 10, lastActiveDate: nil, streakStartDate: nil, totalActiveDays: 20)
let summary = GamificationEngine.generateWeeklySummary(timers: timers, streak: streak, now: now)
XCTAssertEqual(summary.streak.currentStreak, 5)
XCTAssertGreaterThanOrEqual(summary.focusScore.completedCount, 0)
XCTAssertFalse(summary.focusScore.weekLabel.isEmpty)
}
}