learning_ai_clock/ios/ChronoMind/Shared/Theme/ChronoMindTheme.generated.swift

96 lines
3.1 KiB
Swift

// Auto-generated from bytelyst.tokens.json do not edit manually.
// Product: chronomind
// Regenerate: cd packages/design-tokens && tsx scripts/generate.ts
import SwiftUI
enum CMColors {
// MARK: - Semantic (Dark Theme)
static let bgCanvas = Color(hex: 0x06070A)
static let bgElevated = Color(hex: 0x0E1118)
static let surfaceCard = Color(hex: 0x121725)
static let surfaceMuted = Color(hex: 0x1A2335)
static let textPrimary = Color(hex: 0xEFF4FF)
static let textSecondary = Color(hex: 0xA5B1C7)
static let textTertiary = Color(hex: 0x6C7C98)
static let accentPrimary = Color(hex: 0x5A8CFF)
static let accentSecondary = Color(hex: 0x2EE6D6)
static let success = Color(hex: 0x34D399)
static let warning = Color(hex: 0xF59E0B)
static let danger = Color(hex: 0xFF6E6E)
// MARK: - Chronomind Product Colors
static let urgencyCritical = Color(hex: 0xFF6E6E)
static let urgencyImportant = Color(hex: 0xFFD166)
static let urgencyStandard = Color(hex: 0x5A8CFF)
static let urgencyGentle = Color(hex: 0x34D399)
static let urgencyPassive = Color(hex: 0xA5B1C7)
static let focusMode = Color(hex: 0x7C6BFF)
static let pomodoroWork = Color(hex: 0x34D399)
static let pomodoroBreak = Color(hex: 0x5A8CFF)
static let cascadeWarning = Color(hex: 0xFF9F43)
static let timerComplete = Color(hex: 0x34D399)
}
enum CMColorsLight {
// MARK: - Semantic (Light Theme)
static let bgCanvas = Color(hex: 0xF6F8FC)
static let bgElevated = Color(hex: 0xEEF2FA)
static let surfaceCard = Color(hex: 0xFFFFFF)
static let surfaceMuted = Color(hex: 0xF3F5FA)
static let textPrimary = Color(hex: 0x0E1320)
static let textSecondary = Color(hex: 0x55637A)
static let textTertiary = Color(hex: 0x6C7C98)
static let accentPrimary = Color(hex: 0x5A8CFF)
static let accentSecondary = Color(hex: 0x2EE6D6)
static let success = Color(hex: 0x13956A)
static let warning = Color(hex: 0xB87504)
static let danger = Color(hex: 0xD24242)
}
enum CMSpacing {
static let x0: CGFloat = 0
static let x1: CGFloat = 4
static let x2: CGFloat = 8
static let x3: CGFloat = 12
static let x4: CGFloat = 16
static let x5: CGFloat = 20
static let x6: CGFloat = 24
static let x7: CGFloat = 28
static let x8: CGFloat = 32
static let x10: CGFloat = 40
static let x12: CGFloat = 48
static let x16: CGFloat = 64
}
enum CMRadius {
static let xs: CGFloat = 8
static let sm: CGFloat = 12
static let md: CGFloat = 16
static let lg: CGFloat = 20
static let xl: CGFloat = 24
static let pill: CGFloat = 999
}
enum CMMotion {
static let instant: Double = 0.07
static let fast: Double = 0.14
static let base: Double = 0.22
static let slow: Double = 0.32
}
// MARK: - Color Hex Extension (import if not already defined)
extension Color {
init(hex: UInt, alpha: Double = 1.0) {
self.init(
.sRGB,
red: Double((hex >> 16) & 0xFF) / 255.0,
green: Double((hex >> 8) & 0xFF) / 255.0,
blue: Double(hex & 0xFF) / 255.0,
opacity: alpha
)
}
}