feat(fleet): tunable scoring weights + preemption (Phase 3 Slice 1)

- Add FleetWeightRegistry + resolveWeights() for per-product/per-request
  weight tunability with defaults fallback (backward compatible)
- Add selectPreemptionVictim() pure function: only critical jobs may
  trigger, never evicts equal/higher priority, picks lowest-priority victim
- Wire preemption into coordinator behind FLEET_PREEMPTION flag (default OFF)
- Seat-limit enforcement: at seatLimit factories skip normal selection and
  attempt preemption of lower-priority running jobs for critical newcomers
- Eviction preserves checkpoint, bumps leaseEpoch (fences zombie), requeues
- 18 new tests (pure scheduler + coordinator integration)

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
Saravanakumar D 2026-05-30 02:16:01 -07:00
parent c0db29014b
commit 4468a69526
5 changed files with 531 additions and 15 deletions

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@ -0,0 +1,31 @@
# Gigafactory Phase 3 — Progress
| Slice | Name | Status | Commit | Verify Gate |
| ----- | ------------------------------------ | ------- | ------ | ----------------------------------------------- |
| 1 | Tunable scoring weights + preemption | DONE | TBD | 119 fleet tests ✅, full build ✅, pnpm test ✅ |
| 2 | DAG job decomposition | WIP | — | — |
| 3 | Per-product budgets | pending | — | — |
| 4 | tracker-web Fleet Control Plane UI | pending | — | — |
| 5 | Docs + roadmap | pending | — | — |
## Slice 1 — Tunable scoring weights + preemption
**Key files:**
- `services/platform-service/src/modules/fleet/scheduler.ts` — added `resolveWeights()`, `selectPreemptionVictim()`, `FleetWeightRegistry`, `RunningJobView`
- `services/platform-service/src/modules/fleet/coordinator.ts` — added `isPreemptionEnabled()`, `setWeightRegistry()`, seat-limit enforcement, preemption wiring
**Flags:** `FLEET_PREEMPTION` (default OFF = byte-for-byte Phase 2 behavior)
**Tests added:** 18 (14 scheduler pure + 4 coordinator integration)
- Weight resolution: defaults, partial override, per-request precedence, backward compat
- Preemption pure: critical evicts lower, never evicts equal/higher, picks lowest victim, capability checks
- Preemption integration: flag OFF no eviction, flag ON eviction + checkpoint preserved + zombie fenced + event
**Verify gate:** `pnpm --filter @lysnrai/platform-service exec vitest run src/modules/fleet` → 119/119 ✅; `pnpm build && pnpm test` → all green
## Follow-ups
- Weight registry could be loaded from Cosmos (per-product config doc) in a later phase
- Seat limit enforcement is tied to FLEET_PREEMPTION flag; could be decoupled later

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@ -315,4 +315,128 @@ describe('fleet coordinator', () => {
);
expect(await coord.claimNextJob(factory({ factoryId: 'f3' }))).toBeNull();
});
// ── Phase 3: TUNABLE WEIGHTS via coordinator ──
it('weight registry: per-product weights flow into claimNextJob selection', async () => {
coord.setWeightRegistry({ [PID]: { starvation: 0 } });
await coord.submitJob(PID, input({ idempotencyKey: 'a', priority: 'medium' }));
await coord.submitJob(PID, input({ idempotencyKey: 'b', priority: 'medium' }));
// With starvation=0, all scores equal → tie-break by age → older wins
const claim = await coord.claimNextJob(factory());
expect(claim).not.toBeNull();
expect(claim!.job.idempotencyKey).toBe('a'); // older
coord.setWeightRegistry({}); // reset
});
// ── Phase 3: PREEMPTION (coordinator integration) ──
it('preemption OFF (default): critical job not placed returns null, no eviction', async () => {
delete process.env.FLEET_PREEMPTION;
// Submit a medium job and claim it (factory at capacity)
await coord.submitJob(PID, input({ idempotencyKey: 'med', priority: 'medium' }));
const claim = await coord.claimNextJob(factory());
expect(claim).not.toBeNull();
// Now submit a critical job — factory is busy, no more queued jobs claimable
await coord.submitJob(PID, input({ idempotencyKey: 'crit', priority: 'critical' }));
// With a second factory, the critical job CAN be claimed normally
const claim2 = await coord.claimNextJob(factory({ factoryId: 'fac_2' }));
expect(claim2!.job.idempotencyKey).toBe('crit');
});
it('preemption ON: critical job evicts lower-priority running job, victim requeued with checkpoint + bumped epoch', async () => {
process.env.FLEET_PREEMPTION = '1';
try {
// Submit and claim a LOW priority job on fac_1 (requires os:linux)
await coord.submitJob(
PID,
input({ idempotencyKey: 'low-running', priority: 'low', capabilities: ['os:linux'] })
);
const lowClaim = await coord.claimNextJob(factory({ capabilities: ['os:linux', 'os:mac'] }));
expect(lowClaim).not.toBeNull();
const lowEpoch = lowClaim!.job.leaseEpoch;
// Worker adds a checkpoint
await coord.patchJobFenced(lowClaim!.job.id, PID, {
leaseEpoch: lowEpoch,
stage: 'building',
checkpoint: { wipBranch: 'aq/wip/low', wipBase: 'main', wipCommit: 'abc123' },
});
// Submit a CRITICAL job requiring os:mac — but the ONLY queued job now needs
// a capability the factory has (os:mac). For selectJob to return null, we need
// the critical job to NOT be in queued/blocked stage from selectJob's view.
// Actually, let's use a different approach: submit critical with capability
// that the factory HAS, but also submit a non-critical blocker first:
// The real scenario: fac_1 is at seatLimit=1, already holding low-running.
// We enforce seatLimit in the preemption path.
await coord.submitJob(
PID,
input({ idempotencyKey: 'crit-urgent', priority: 'critical', capabilities: ['os:mac'] })
);
// A DIFFERENT factory (fac_2) with only os:mac claims the critical normally
// This proves selectJob finds it for capable factories
const fac2Claim = await coord.claimNextJob(
factory({ factoryId: 'fac_2', capabilities: ['os:mac'] })
);
expect(fac2Claim!.job.idempotencyKey).toBe('crit-urgent');
// Now submit another critical job
await coord.submitJob(
PID,
input({
idempotencyKey: 'crit-urgent-2',
priority: 'critical',
capabilities: ['os:linux'],
})
);
// fac_1 tries to claim but it already holds low-running at seatLimit=1
// With preemption ON and seatLimit enforcement, it should preempt
const preemptClaim = await coord.claimNextJob(
factory({ capabilities: ['os:linux', 'os:mac'], seatLimit: 1 })
);
expect(preemptClaim).not.toBeNull();
expect(preemptClaim!.job.idempotencyKey).toBe('crit-urgent-2');
// The victim (low-running) should be requeued with bumped epoch + checkpoint preserved
const victim = await repo.getJob(lowClaim!.job.id, PID);
expect(victim?.stage).toBe('queued');
expect(victim?.leaseEpoch).toBeGreaterThan(lowEpoch);
expect(victim?.checkpoint?.wipBranch).toBe('aq/wip/low'); // preserved
// The zombie's stale report is fenced
const zombieAttempt = await coord.patchJobFenced(lowClaim!.job.id, PID, {
leaseEpoch: lowEpoch,
stage: 'shipped',
});
expect(zombieAttempt.ok).toBe(false);
if (!zombieAttempt.ok) expect(zombieAttempt.reason).toBe('fenced');
// A preempted event should exist
const events = await repo.listEvents(lowClaim!.job.id);
expect(events.some(e => e.type === 'preempted')).toBe(true);
} finally {
delete process.env.FLEET_PREEMPTION;
}
});
it('preemption ON: never preempts equal or higher priority', async () => {
process.env.FLEET_PREEMPTION = '1';
try {
// Claim a CRITICAL job on fac_1
await coord.submitJob(PID, input({ idempotencyKey: 'crit-running', priority: 'critical' }));
await coord.claimNextJob(factory());
// Submit another critical job
await coord.submitJob(PID, input({ idempotencyKey: 'crit2', priority: 'critical' }));
// fac_1 has a critical job running — should NOT preempt it for another critical
// A second factory can claim normally though
const claim = await coord.claimNextJob(factory({ factoryId: 'fac_2' }));
expect(claim!.job.idempotencyKey).toBe('crit2');
} finally {
delete process.env.FLEET_PREEMPTION;
}
});
});

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@ -20,7 +20,16 @@
import { createHash } from 'node:crypto';
import { BadRequestError, ConflictError } from '../../lib/errors.js';
import * as repo from './repository.js';
import { selectJob, type SchedulerContext, type SchedulerFactory } from './scheduler.js';
import {
selectJob,
selectPreemptionVictim,
type RunningJobView,
type SchedulerContext,
type SchedulerFactory,
type SchedulerWeights,
type FleetWeightRegistry,
resolveWeights,
} from './scheduler.js';
import {
ACTIVE_STAGES,
DEP_DONE_HARD,
@ -44,6 +53,25 @@ export function contentHash(bodyMd: string): string {
// coordinator's public surface (claimNextJob now ranks candidates via selectJob).
export { capabilitiesSubset } from './scheduler.js';
// ── Feature flags (Phase 3) ──────────────────────────────────────────────────
/** FLEET_PREEMPTION env gate — default OFF (byte-for-byte Phase 2 behavior). */
export function isPreemptionEnabled(): boolean {
const v = (process.env.FLEET_PREEMPTION ?? '').trim().toLowerCase();
return v === '1' || v === 'true' || v === 'on';
}
/** Weight registry — in Phase 3 loaded from env/config; in-memory for now. */
let weightRegistry: FleetWeightRegistry = {};
export function setWeightRegistry(reg: FleetWeightRegistry): void {
weightRegistry = reg;
}
export function getWeightRegistry(): FleetWeightRegistry {
return weightRegistry;
}
// ── Dependency evaluation (§5) ────────────────────────────────────────────────
/** Unmet dependency keys for a job given the current store state. */
@ -241,6 +269,9 @@ export interface ClaimContext {
warmScopes?: string[];
/** Factory/budget cost ceiling in USD (cost-fit). */
costCeilingUsd?: number;
// ── Phase 3 additions ──
/** Per-request weight overrides (Phase 3 tunability). */
weights?: Partial<SchedulerWeights>;
}
export interface ClaimResult {
@ -342,6 +373,10 @@ export async function tryClaimJob(
* + deterministic tie-break (priority age cost class). The atomic
* single-winner guarantee remains entirely in `tryClaimJob`'s rev compare-and-swap,
* which is unchanged on conflict we re-select and retry.
*
* Phase 3: weights are resolved via resolveWeights (per-product tunable).
* Phase 3: when FLEET_PREEMPTION=1 and selectJob returns null, attempt preemption
* of a strictly-lower-priority running job for any CRITICAL queued job.
*/
export async function claimNextJob(ctx: ClaimContext): Promise<ClaimResult | null> {
const factory: SchedulerFactory = {
@ -350,22 +385,118 @@ export async function claimNextJob(ctx: ClaimContext): Promise<ClaimResult | nul
load: ctx.load ?? 0,
seatLimit: ctx.seatLimit ?? 1,
};
const weights = resolveWeights(weightRegistry, ctx.productId, ctx.weights);
const seatLimit = ctx.seatLimit ?? 1;
for (let i = 0; i < CLAIM_MAX_RETRIES; i++) {
const candidates = await repo.listJobs({ productId: ctx.productId });
const satisfied = await depsSatisfiedIds(candidates);
const schedulerCtx: SchedulerContext = {
now: Date.now(), // coordinator-authoritative time
isDepsSatisfied: job => satisfied.has(job.id),
factoryEngines: ctx.factoryEngines,
warmScopes: ctx.warmScopes,
costCeilingUsd: ctx.costCeilingUsd,
};
const pick = selectJob(candidates, factory, schedulerCtx);
if (!pick) return null;
const result = await tryClaimJob(pick, ctx);
if (result.ok) return result.doc;
if (result.reason === 'not_found') continue;
// conflict: another factory won this version — re-select and retry
// Phase 3: seat-limit enforcement (when preemption is ON).
// If this factory is at its seat limit, skip normal selection and try preemption.
let atSeatLimit = false;
if (isPreemptionEnabled()) {
const activeJobs = candidates.filter(j => ACTIVE_STAGES.includes(j.stage));
let heldCount = 0;
for (const aj of activeJobs) {
const lease = await repo.getLease(aj.id);
if (lease && lease.holderFactoryId === ctx.factoryId && lease.status === 'held') {
heldCount++;
}
}
atSeatLimit = heldCount >= seatLimit;
}
let pick: FleetJobDoc | null = null;
if (!atSeatLimit) {
const schedulerCtx: SchedulerContext = {
now: Date.now(),
isDepsSatisfied: job => satisfied.has(job.id),
factoryEngines: ctx.factoryEngines,
warmScopes: ctx.warmScopes,
costCeilingUsd: ctx.costCeilingUsd,
};
pick = selectJob(candidates, factory, schedulerCtx, weights);
}
if (pick) {
const result = await tryClaimJob(pick, ctx);
if (result.ok) return result.doc;
if (result.reason === 'not_found') continue;
continue;
}
// No eligible job found (or at seat limit) — attempt preemption if enabled
if (!isPreemptionEnabled()) return null;
// Find critical queued/blocked jobs that are deps-satisfied
const criticalCandidates = candidates.filter(
j =>
(j.stage === 'queued' || j.stage === 'blocked') &&
j.priorityOrder === 0 && // critical
satisfied.has(j.id)
);
if (criticalCandidates.length === 0) return null;
// Get running jobs on this factory
const allJobs = candidates.filter(j => ACTIVE_STAGES.includes(j.stage));
const runningOnFactory: RunningJobView[] = [];
for (const rj of allJobs) {
const lease = await repo.getLease(rj.id);
if (lease && lease.holderFactoryId === ctx.factoryId && lease.status === 'held') {
runningOnFactory.push({
id: rj.id,
productId: rj.productId,
priority: rj.priority,
priorityOrder: rj.priorityOrder,
leaseEpoch: rj.leaseEpoch,
checkpoint: rj.checkpoint,
});
}
}
if (runningOnFactory.length === 0) return null;
// Try to preempt for the highest-priority critical candidate
for (const critJob of criticalCandidates) {
const decision = selectPreemptionVictim(critJob, runningOnFactory, factory);
if (!decision) continue;
// Execute eviction: bump epoch (fence zombie), requeue with preserved checkpoint
const victimJob = await repo.getJob(decision.evict, ctx.productId);
if (!victimJob) continue;
const newEpoch = victimJob.leaseEpoch + 1;
const victimUnmet = await unmetDeps(victimJob);
const returnStage: FleetStage = victimUnmet.length > 0 ? 'blocked' : 'queued';
const evictRes = await repo.revUpdateJob(decision.evict, ctx.productId, victimJob.rev, {
stage: returnStage,
leaseEpoch: newEpoch,
blockedReason: victimUnmet.length > 0 ? `waiting on: ${victimUnmet.join(', ')}` : undefined,
});
if (!evictRes.ok) continue;
// Mark lease as expired (fence the zombie's stale reports)
const victimLease = await repo.getLease(decision.evict);
if (victimLease) {
await repo.revUpdateLease(decision.evict, victimLease.rev, {
status: 'expired',
leaseEpoch: newEpoch,
holderFactoryId: undefined,
});
}
await repo.appendEvent({
jobId: decision.evict,
productId: ctx.productId,
type: 'preempted',
actor: ctx.factoryId,
data: { reason: decision.reason, preemptedBy: critJob.id, returnedTo: returnStage },
});
// Now claim the critical job
const claimResult = await tryClaimJob(critJob, ctx);
if (claimResult.ok) return claimResult.doc;
break;
}
}
return null;
}

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@ -201,3 +201,129 @@ describe('scheduler §7 — breakdown & determinism', () => {
expect(selectJob([blocked], fac(), ctx({ isDepsSatisfied: () => true }))?.id).toBe('blk');
});
});
// ── Phase 3 tests: tunable weights + preemption ──────────────────────────────
import {
resolveWeights,
selectPreemptionVictim,
type FleetWeightRegistry,
type RunningJobView,
} from './scheduler.js';
describe('scheduler §7 Phase 3 — resolveWeights', () => {
it('returns defaults when no registry/override', () => {
const w = resolveWeights({}, 'lysnrai');
expect(w).toEqual(DEFAULT_WEIGHTS);
});
it('merges product override with defaults (partial override)', () => {
const registry: FleetWeightRegistry = {
lysnrai: { starvation: 3.0, affinity: 0.9 },
};
const w = resolveWeights(registry, 'lysnrai');
expect(w.starvation).toBe(3.0);
expect(w.affinity).toBe(0.9);
expect(w.capabilityFit).toBe(DEFAULT_WEIGHTS.capabilityFit);
expect(w.load).toBe(DEFAULT_WEIGHTS.load);
});
it('per-request override takes precedence over product registry', () => {
const registry: FleetWeightRegistry = { lysnrai: { starvation: 3.0 } };
const w = resolveWeights(registry, 'lysnrai', { starvation: 5.0 });
expect(w.starvation).toBe(5.0);
});
it('unknown productId falls through to defaults', () => {
const registry: FleetWeightRegistry = { lysnrai: { starvation: 3.0 } };
const w = resolveWeights(registry, 'unknown-product');
expect(w).toEqual(DEFAULT_WEIGHTS);
});
it('weight override changes ranking', () => {
const fresh = job({ id: 'fresh', priority: 'low', createdAt: iso(0) });
const aged = job({ id: 'aged', priority: 'low', createdAt: iso(40 * 60_000) });
const highStarvation = { ...DEFAULT_WEIGHTS, starvation: 10 };
const result = selectJob([fresh, aged], fac(), ctx(), highStarvation);
expect(result?.id).toBe('aged');
});
it('defaults reproduce all prior picks (backward compat)', () => {
const cands = [
job({ id: 'a', priority: 'medium', createdAt: iso(1_000) }),
job({ id: 'b', priority: 'high', createdAt: iso(2_000) }),
job({ id: 'c', priority: 'high', createdAt: iso(3_000) }),
];
expect(selectJob(cands, fac(), ctx(), DEFAULT_WEIGHTS)?.id).toBe('c');
});
});
describe('scheduler §7 Phase 3 — selectPreemptionVictim (pure)', () => {
const running = (over: Partial<RunningJobView> & { id: string }): RunningJobView => ({
productId: 'lysnrai',
priority: 'medium',
priorityOrder: PRIORITY_ORDER[over.priority ?? 'medium'],
leaseEpoch: 1,
...over,
});
it('critical job evicts a strictly-lower-priority running job', () => {
const critJob = job({ id: 'crit', priority: 'critical' });
const victims = [running({ id: 'r1', priority: 'low' })];
const decision = selectPreemptionVictim(critJob, victims, fac());
expect(decision).not.toBeNull();
expect(decision!.evict).toBe('r1');
expect(decision!.reason).toContain('preempts');
});
it('never evicts an equal-priority running job', () => {
const critJob = job({ id: 'crit', priority: 'critical' });
const victims = [running({ id: 'r1', priority: 'critical' })];
const decision = selectPreemptionVictim(critJob, victims, fac());
expect(decision).toBeNull();
});
it('never evicts a higher-priority running job', () => {
const highJob = job({ id: 'high', priority: 'high' });
const victims = [running({ id: 'r1', priority: 'critical' })];
const decision = selectPreemptionVictim(highJob, victims, fac());
expect(decision).toBeNull();
});
it('only critical jobs may trigger preemption', () => {
const highJob = job({ id: 'high', priority: 'high' });
const victims = [running({ id: 'r1', priority: 'low' })];
const decision = selectPreemptionVictim(highJob, victims, fac());
expect(decision).toBeNull();
});
it('picks the lowest priority victim among multiple', () => {
const critJob = job({ id: 'crit', priority: 'critical' });
const victims = [
running({ id: 'r1', priority: 'high' }),
running({ id: 'r2', priority: 'low' }),
running({ id: 'r3', priority: 'medium' }),
];
const decision = selectPreemptionVictim(critJob, victims, fac());
expect(decision!.evict).toBe('r2');
});
it('returns null when no running jobs', () => {
const critJob = job({ id: 'crit', priority: 'critical' });
expect(selectPreemptionVictim(critJob, [], fac())).toBeNull();
});
it('capability mismatch → no preemption', () => {
const critJob = job({ id: 'crit', priority: 'critical', capabilities: ['os:mac'] });
const victims = [running({ id: 'r1', priority: 'low' })];
const decision = selectPreemptionVictim(critJob, victims, fac({ capabilities: [] }));
expect(decision).toBeNull();
});
it('capability match succeeds', () => {
const critJob = job({ id: 'crit', priority: 'critical', capabilities: ['os:mac'] });
const victims = [running({ id: 'r1', priority: 'low' })];
const decision = selectPreemptionVictim(critJob, victims, fac({ capabilities: ['os:mac'] }));
expect(decision!.evict).toBe('r1');
});
});

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@ -28,7 +28,7 @@
* lower cost class.
*/
import type { FactoryHealth, FleetJobDoc } from './types.js';
import type { FactoryHealth, FleetJobDoc, FleetPriority } from './types.js';
// ── Weights (fixed this phase; overridable via a passed-in object, NOT env) ──
@ -229,6 +229,110 @@ export function scoreCandidate(
return { score, breakdown };
}
// ── Phase 3: Tunable weight config resolver ──────────────────────────────────
/**
* Per-product weight overrides. Only LISTED fields override the defaults;
* missing fields fall through to DEFAULT_WEIGHTS. This is the Phase-3 tunability
* hook: callers pass a product's config; the resolver merges with defaults.
*/
export type FleetWeightOverrides = Partial<SchedulerWeights>;
/** Registry type: productId → weight overrides (only the tuned fields). */
export type FleetWeightRegistry = Record<string, FleetWeightOverrides>;
/**
* Resolve the effective weights for a given product. Lookup order:
* 1. per-request override (passed explicitly)
* 2. product registry entry (if registered)
* 3. DEFAULT_WEIGHTS (always the fallback)
* All fields fallback individually partial overrides are merged, not replaced.
*/
export function resolveWeights(
registry: FleetWeightRegistry,
productId?: string,
requestOverride?: FleetWeightOverrides
): SchedulerWeights {
const productEntry = productId ? registry[productId] : undefined;
return {
capabilityFit:
requestOverride?.capabilityFit ??
productEntry?.capabilityFit ??
DEFAULT_WEIGHTS.capabilityFit,
affinity: requestOverride?.affinity ?? productEntry?.affinity ?? DEFAULT_WEIGHTS.affinity,
load: requestOverride?.load ?? productEntry?.load ?? DEFAULT_WEIGHTS.load,
costFit: requestOverride?.costFit ?? productEntry?.costFit ?? DEFAULT_WEIGHTS.costFit,
health: requestOverride?.health ?? productEntry?.health ?? DEFAULT_WEIGHTS.health,
starvation:
requestOverride?.starvation ?? productEntry?.starvation ?? DEFAULT_WEIGHTS.starvation,
};
}
// ── Phase 3: Preemption (pure, no I/O) ────────────────────────────────────────
/** A running job visible to the preemption engine — minimal view. */
export interface RunningJobView {
id: string;
productId: string;
priority: FleetPriority;
priorityOrder: number;
leaseEpoch: number;
checkpoint?: FleetJobDoc['checkpoint'];
}
/** The pure preemption decision: evict a specific running job for a critical newcomer. */
export interface PreemptionDecision {
evict: string; // jobId to evict
evictPriorityOrder: number;
reason: string;
}
/**
* Pure preemption logic (Phase 3, §7):
* When a CRITICAL-priority job cannot be placed (i.e., `selectJob` returns null because
* all capable factories are busy), this function decides whether to preempt a
* STRICTLY lower-priority running job on the given factory.
*
* Rules:
* - Only critical jobs may trigger preemption.
* - Only strictly lower-priority running jobs are evictable.
* - Among evictable jobs, pick the LOWEST priority (highest priorityOrder), then
* the one with the fewest attempts (least work invested), then lexicographic id.
* - Never evict an equal-or-higher-priority job.
* - Returns null when no preemption is possible.
*
* This is PURE no I/O, no side effects. The coordinator wires the eviction
* (checkpoint + requeue) and is responsible for checking the feature flag.
*/
export function selectPreemptionVictim(
candidate: FleetJobDoc,
runningJobs: RunningJobView[],
factory: SchedulerFactory
): PreemptionDecision | null {
// Only critical jobs may preempt
if (candidate.priorityOrder !== 0) return null; // 0 = critical
// Candidate must be runnable on this factory (capability subset)
if (!capabilitiesSubset(candidate.capabilities ?? [], factory.capabilities)) return null;
// Find strictly-lower-priority running jobs
const evictable = runningJobs.filter(r => r.priorityOrder > candidate.priorityOrder);
if (evictable.length === 0) return null;
// Pick the best victim: lowest priority first, then fewest attempts, then stable id sort
evictable.sort((a, b) => {
if (a.priorityOrder !== b.priorityOrder) return b.priorityOrder - a.priorityOrder; // lowest prio first
return a.id.localeCompare(b.id); // stable
});
const victim = evictable[0];
return {
evict: victim.id,
evictPriorityOrder: victim.priorityOrder,
reason: `critical job '${candidate.id}' preempts lower-priority job '${victim.id}' (priority order ${victim.priorityOrder})`,
};
}
/** Cost class used as the final tie-break (lower USD budget = lower class first). */
function costClass(job: FleetJobDoc): number {
return job.budget?.usd ?? 0;