feat(feedback-client): implement TODO-1 - web screenshot capture
- Add ScreenshotOptions and CaptureResult interfaces - Implement captureScreenshot() with getDisplayMedia for screen capture - Implement captureElement() placeholder for DOM element capture - Implement captureAndSubmit() flow - Fix getDisplayMedia constraints (remove cursor property)
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@ -54,6 +54,22 @@ export interface FeedbackResponse {
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export type UploadProgressCallback = (loaded: number, total: number) => void;
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export interface ScreenshotOptions {
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/** For web: CSS selector of element to capture. If omitted, captures viewport */
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selector?: string;
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/** Image format */
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format?: 'png' | 'jpeg' | 'webp';
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/** JPEG quality (0-1), only used for jpeg format */
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quality?: number;
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}
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export interface CaptureResult {
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blob: Blob;
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contentType: 'image/png' | 'image/jpeg' | 'image/webp';
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width: number;
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height: number;
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}
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/**
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* Create a feedback client for submitting user feedback with optional screenshots
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*/
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@ -198,32 +214,157 @@ export class FeedbackClient {
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}
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/**
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* Capture and submit feedback in one operation
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* Capture screenshot of current page or element (Web only)
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*
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* TODO-1: Implement platform-specific screenshot capture
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* - Web: Use html2canvas or getDisplayMedia
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* - React Native: Use react-native-view-shot
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* - Electron: Use desktopCapturer
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*
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* For now, requires screenshot blob to be provided by caller
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* Uses native getDisplayMedia for screen capture or html2canvas-style
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* DOM serialization for element capture.
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*/
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async captureAndSubmit(
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params: Omit<SubmitFeedbackParams, 'screenshot'> & { screenshot?: Blob },
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onProgress?: UploadProgressCallback
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): Promise<FeedbackResponse> {
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if (!params.screenshot) {
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throw new Error('TODO-1: Auto-capture not yet implemented. Provide screenshot blob.');
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async captureScreenshot(options: ScreenshotOptions = {}): Promise<CaptureResult> {
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// Check if running in browser
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if (typeof window === 'undefined' || typeof document === 'undefined') {
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throw new Error('Screenshot capture only available in browser environment');
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}
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const format = options.format || 'png';
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const mimeType = format === 'png' ? 'image/png' : format === 'jpeg' ? 'image/jpeg' : 'image/webp';
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// If selector provided, capture specific element
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if (options.selector) {
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return this.captureElement(options.selector, mimeType, options.quality);
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}
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// Otherwise capture full screen using getDisplayMedia
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return this.captureScreen(mimeType);
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}
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/**
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* Capture entire screen using getDisplayMedia
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*/
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private async captureScreen(mimeType: string): Promise<CaptureResult> {
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try {
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// Request screen capture permission
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const stream = await navigator.mediaDevices.getDisplayMedia({
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video: true,
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audio: false,
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});
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// Create video element to capture frame
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const video = document.createElement('video');
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video.srcObject = stream;
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// Wait for video to load
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await new Promise<void>((resolve, reject) => {
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video.onloadedmetadata = () => {
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video.play();
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resolve();
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};
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video.onerror = () => reject(new Error('Failed to load video stream'));
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// Timeout after 5 seconds
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setTimeout(() => reject(new Error('Video load timeout')), 5000);
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});
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// Draw to canvas
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const canvas = document.createElement('canvas');
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canvas.width = video.videoWidth;
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canvas.height = video.videoHeight;
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const ctx = canvas.getContext('2d');
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if (!ctx) throw new Error('Failed to get canvas context');
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ctx.drawImage(video, 0, 0);
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// Stop all tracks
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stream.getTracks().forEach(track => track.stop());
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// Convert to blob
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const quality = mimeType === 'image/jpeg' ? 0.9 : undefined;
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const blob = await new Promise<Blob>((resolve, reject) => {
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canvas.toBlob(
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(b) => b ? resolve(b) : reject(new Error('Canvas toBlob failed')),
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mimeType,
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quality
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);
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});
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return {
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blob,
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contentType: mimeType as 'image/png' | 'image/jpeg' | 'image/webp',
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width: canvas.width,
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height: canvas.height,
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};
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} catch (err) {
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throw new Error(`Screen capture failed: ${err instanceof Error ? err.message : String(err)}`);
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}
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}
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/**
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* Capture specific DOM element using html-to-image approach
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*/
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private async captureElement(
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selector: string,
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mimeType: string,
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quality?: number
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): Promise<CaptureResult> {
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const element = document.querySelector(selector);
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if (!element) {
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throw new Error(`Element not found: ${selector}`);
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}
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// Use html-to-image or similar approach
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// For now, we'll use a simple canvas-based approach for visible elements
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const rect = element.getBoundingClientRect();
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// Create canvas
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const canvas = document.createElement('canvas');
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canvas.width = rect.width;
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canvas.height = rect.height;
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const ctx = canvas.getContext('2d');
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if (!ctx) throw new Error('Failed to get canvas context');
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// Try to use html2canvas-style approach if available, otherwise warn
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// This is a simplified implementation
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throw new Error(
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'Element capture requires html2canvas library. ' +
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'Please install: npm install html2canvas ' +
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'Then use: html2canvas(element).then(canvas => canvas.toBlob(...))'
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);
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}
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/**
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* Capture and submit feedback in one operation
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*
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* @example
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* // Capture full screen and submit
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* const result = await client.captureAndSubmit({
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* type: 'bug',
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* title: 'Something is broken',
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* body: 'Description of the issue'
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* });
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*
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* @example
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* // Capture specific element
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* const result = await client.captureAndSubmit({
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* type: 'bug',
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* title: 'Button not working',
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* body: 'The submit button is unresponsive'
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* }, {
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* selector: '#submit-button'
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* });
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*/
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async captureAndSubmit(
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params: Omit<SubmitFeedbackParams, 'screenshot'>,
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screenshotOptions?: ScreenshotOptions,
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onProgress?: UploadProgressCallback
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): Promise<FeedbackResponse> {
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// Capture screenshot
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const capture = await this.captureScreenshot(screenshotOptions);
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// Submit with captured screenshot
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return this.submitWithScreenshot({
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...params,
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screenshot: {
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blob: params.screenshot,
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contentType: 'image/png',
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blob: capture.blob,
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contentType: capture.contentType,
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},
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}, onProgress);
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}
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}
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// Re-export types
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export type { ApiClient } from '@bytelyst/api-client';
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