// Auto-generated from bytelyst.tokens.json — do not edit manually. // Product: notelett // Regenerate: cd packages/design-tokens && tsx scripts/generate.ts import SwiftUI enum NoteLettColors { // MARK: - Semantic (Dark Theme) static let bgCanvas = Color(hex: 0x06070A) static let bgElevated = Color(hex: 0x0E1118) static let surfaceCard = Color(hex: 0x121725) static let surfaceMuted = Color(hex: 0x1A2335) static let textPrimary = Color(hex: 0xEFF4FF) static let textSecondary = Color(hex: 0xA5B1C7) static let textTertiary = Color(hex: 0x6C7C98) static let accentPrimary = Color(hex: 0x5A8CFF) static let accentSecondary = Color(hex: 0x2EE6D6) static let success = Color(hex: 0x34D399) static let warning = Color(hex: 0xF59E0B) static let danger = Color(hex: 0xFF6E6E) // MARK: - Notelett Product Colors static let bgCanvas = Color(hex: 0x06070A) static let bgElevated = Color(hex: 0x0E1118) static let surfaceCard = Color(hex: 0x121725) static let surfaceMuted = Color(hex: 0x1A2335) static let accentPrimary = Color(hex: 0x5A8CFF) static let accentSecondary = Color(hex: 0x2EE6D6) static let success = Color(hex: 0x34D399) static let warning = Color(hex: 0xF59E0B) static let danger = Color(hex: 0xFF6E6E) static let focusRing = Color(hex: 0x5A8CFF) static let agentAction = Color(hex: 0xA66BFF) static let draftNote = Color(hex: 0xFFD166) static let linkedNote = Color(hex: 0x2EE6D6) static let taskPending = Color(hex: 0xF59E0B) static let taskComplete = Color(hex: 0x34D399) } enum NoteLettColorsLight { // MARK: - Semantic (Light Theme) static let bgCanvas = Color(hex: 0xF6F8FC) static let bgElevated = Color(hex: 0xEEF2FA) static let surfaceCard = Color(hex: 0xFFFFFF) static let surfaceMuted = Color(hex: 0xF3F5FA) static let textPrimary = Color(hex: 0x0E1320) static let textSecondary = Color(hex: 0x55637A) static let textTertiary = Color(hex: 0x6C7C98) static let accentPrimary = Color(hex: 0x5A8CFF) static let accentSecondary = Color(hex: 0x2EE6D6) static let success = Color(hex: 0x13956A) static let warning = Color(hex: 0xB87504) static let danger = Color(hex: 0xD24242) } enum NoteLettSpacing { static let x0: CGFloat = 0 static let x1: CGFloat = 4 static let x2: CGFloat = 8 static let x3: CGFloat = 12 static let x4: CGFloat = 16 static let x5: CGFloat = 20 static let x6: CGFloat = 24 static let x7: CGFloat = 28 static let x8: CGFloat = 32 static let x10: CGFloat = 40 static let x12: CGFloat = 48 static let x16: CGFloat = 64 } enum NoteLettRadius { static let xs: CGFloat = 8 static let sm: CGFloat = 12 static let md: CGFloat = 16 static let lg: CGFloat = 20 static let xl: CGFloat = 24 static let pill: CGFloat = 999 } enum NoteLettMotion { static let instant: Double = 0.07 static let fast: Double = 0.14 static let base: Double = 0.22 static let slow: Double = 0.32 } // MARK: - Color Hex Extension (import if not already defined) extension Color { init(hex: UInt, alpha: Double = 1.0) { self.init( .sRGB, red: Double((hex >> 16) & 0xFF) / 255.0, green: Double((hex >> 8) & 0xFF) / 255.0, blue: Double(hex & 0xFF) / 255.0, opacity: alpha ) } }