learning_ai_common_plat/dashboards
saravanakumardb1 6c31577cf2 feat(fleet): per-job engine picker (devin/claude/codex/copilot, default devin)
Add an optional concrete `engine` to a job (overrides engineClass; resolved by
the runner's resolve_engine where an explicit engine wins). All additive +
optional, so existing engineless jobs keep falling back to the factory default.

- types: FLEET_ENGINES enum; engine on SubmitJob/FleetJobDoc/UpdateDraft.
- coordinator: store engine on create/supersede/updateDraft; run.engine at claim
  prefers job.engine, then engineClass, then 'unknown'.
- tracker-web: Engine dropdown on the New-Job form (default devin) + editable on
  draft/queued jobs; shown in the detail config grid.

Generated with [Devin](https://cli.devin.ai/docs)

Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-06-01 02:30:22 -07:00
..
admin-web chore(deps): bump @types/node 22 -> 25 (dev types) 2026-05-31 04:02:56 -07:00
tracker-web feat(fleet): per-job engine picker (devin/claude/codex/copilot, default devin) 2026-06-01 02:30:22 -07:00
ux-lab docs(ux-lab): consolidate each kit to single PROMPT.md + .gitignore only 2026-03-05 21:42:19 -08:00