Two latent bugs caught in the audit pass:
1. **AudioContext leak in AudioWaveform.**
The lazy WebAudio decoder constructed an `AudioContext` per
mount-with-audioUrl and never called `.close()`. Browsers cap the
total per page (Chrome ~6, Firefox ~6) so a long-lived session that
remounted waveforms enough times eventually hit
`InvalidStateError: cannot create AudioContext` and silently
stopped decoding.
Fix: wrap `decodeAudioData` in try/finally and `close()` the
context in the finally. Errors from close() are swallowed (best-
effort cleanup).
2. **Undefined img src in ImageGenStream.**
When `status=streaming` arrived before the first
`snapshot.partialUrl` (very common during the SSE handshake),
the component rendered <img src={undefined}> which browsers treat
as a broken-image icon. Same for status=complete + missing
finalUrl.
Fix: compute `visibleSrc` once; only mount <img> if a source
exists, otherwise show 'Waiting for first frame\u2026' placeholder.
Also removed the dead `revealedAt` state \u2014 the prior 0.95/1
opacity dance was imperceptible and contributed nothing.
3. **Bonus: AudioWaveform `bars` clamp.**
`bars={0}` (or negative / fractional) divided by zero on the
canvas slot math and rendered an empty waveform. Now clamped to
`Math.max(1, Math.floor(barsProp))`.
Tests: 10 \u2192 12
AudioWaveform \u00b7 bars=0 doesn't crash + canvas still renders
ImageGenStream \u00b7 streaming without partialUrl shows placeholder
instead of <img src={undefined}>